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He's Alive!

Dan Bucci is not dead! Yet... I'm still alive, or else I would not be writing this blog post. So yeah. When I think about it, it's pretty interesting that as soon as I finished up all of my classes and got home and finally had all the time in the world, I broke my comic streak. The fact that I no longer feel guilty about playing video games in my free time seriously hurts my productivity but also severely heals my soul.

Anyway, I'll try and get a comic up this Monday, as if anyone cares. I've got other stuff that I'm working on right now, and the fact that Comicus (the new name for my Comic Maker) is kind of wrecked right now, left in the midst of a mass remodeling effort, is not doing much to convince me to make comics instead of games or websites or websites that function as games. Hm... what could that mean?

Make user accounts people! Cool shit is coming to them soon. Also, notice various site changes, people! Your avatar is now drawn in your user-box in the lower loft corner of the page, which I think is pretty cute. Also, the proper user-box is almost drawn when you first log in. Also, keyboard shortcuts and sh*t! Left hides the sidebar, and right shows it. Just incase you want to go full screen. Also, you can go to "Home" by pressing "H", "Comics" with "C", etc. I should add a "Save Post" short cut too, in case I write a long a** post like this one...

Next up, fun stuff! Maybe. PS Users will get early access to games on this site. For free!!! Seriously, sign the f**k up.

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New Feature! User Avatars!

Yeah! Forget studying for finals! Also, it's a non-Monday-Comic post! Now every user has their own avatar that they can edit on their user page, which can be reached by clicking your name. So that's pretty cool. And I guess more stuff is coming soon.

Oh, and now users also get EXP for every minute they're on the site, and the level thing is actually updated (though, it's a bit glitchy right now). Playing Candy box ! (http://candies.aniwey.net/) is taking its toll, though I'd like to think that I had this in mind for a while now.

Until later!

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Comic #17: Dreams

Hey, it's eight in a row! Woo! I made this one for all of you 3 people, even though I really should be studying for finals, but hey, I don't want to do that.

Anyway, we're up to 3 "users" who are not me, so that's kind of cool. Eventually, users will be able to do stuff that other non-users cannot do or something. I don't know. Yeah...

Very important to me is feedback, which is why comics now have comments, just like the blueboard and my only three games, so that's a cool upgrade that you should try out. On the to-do list are user avatars, a collapsible sidebar, and blog post comments. Who knows when those will get here, but yeah, keep an eye out.

Eh... peace.

Dreams

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Comic #16: Hypothetically

Seven. Down. Cutting it close. Technically, the captions are off, which kills me. And I didn't do outlines. But I like this one better without them. Count it.

Lots of stuff happening up in here. Not really. Uh... yeah. Oh sh*t! User accounts! I made them! You should make one! And then soon enough, you'll be able to do sh*t with them! Maybe! (Really, they just let me see who actually comes to my dang site. No one's signed up yet. Not all that surprising...)

I have one more week of classes and a week of finals, so there's that. I also started coding not one, but two new projects last week, and I may started a third in Rails this week, because f**k making serious progress on any of the 6 I currently have.

More stuff will be written next week, I think.

Hypothetically
Conversation II

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Comic #15: Conversation Deux

Hey, so a new comic happened. Surprisingly, it continued from the previous comic. Even more surprisingly, it made for SIX STRAIGHT MONDAYS WITH A NEW COMIC. I should have tried this weekly stuff sooner. But bi/triweekly seemed so much better...

I still don't know if I like the whole story arc thing, but I'm not gonna bow out unless it really goes way downhill. Like, way more downhill from where it currently is. Like, slipping on a wet hill after the rain and tumbling all the way down, till your new khakis are green with grass, and your kick a** tiger shirt is brown with the single piece of dog s**t that your mongrels didn't manage to find and devour. F**kin' high school, man.

Phew. Don't know what got into me there. Certainly not an overwhelming urge to work. I finally had a nice long break that I could do anything with and I didn't do s**t. Except for discovering Gravity Falls, which is fantastic.

So that's pretty much it for me. Same time next week? Maybe. Maybe.

Conversation I

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Comic #14: Conversation I

It up! Five in a row! I decided to start using outlines again. I stopped using them because they were cluttering up the picture and having no outlines looks so much classier. But, not having them does sort of confuse things and make characters blend in with the background, so I compromised. Outlines are now only 1 pixel thick and are only for characters, so we'll see where that gets us.

Coolio. Other stuff. Uh... oh, I've worked a little bit on Time Chopper. It's still broken on this site, but it works at time.foodthechildren.com, sort of. You no longer start with a weapon and can only hold one, which does make it suck more, but will hopefully lead to actual gameplay at some point in the future, whenever I decide what that will be. I'll miss the nihilistic civilian death, but no one else will. Particularly because no one knows the damn thing exists.

Everything else that happened this week is not worth mentioning. Ta ta for now.

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