Eh, so what's happened this week. Well, not a lot, I think. 61% now? I may have finalized what the menus will look like, which was sort of a big concern for me. The HUD I'd been programming/planning was looking more and more like Ski Free or Die Hard's HUD, and I think that was one for SFoDH's failings. The menu for this game, will hopefully be nicer and more intuitive, but we'll see.
I'm also officially working on a second game right now, because how the fuck could that go wrong. It'll be entered into Newgrounds' Power of Four competition, so it'll probably be quite unlike my previous games. I guess I already said that, but it's official now, so it's still news. Deal with it.